Hello, Sergey, thanx for answering. I already told them to contact this mail list, i hope they'll do. till than i will transform them your answer. Sincerely, N.T.
06.11.2015, 07:07, "Sergey Sharybin" <[email protected]>: > Hi, > >>> Once Blender has finished documenting this then we will provide a Linux > > build > > That is true, but you can't really have it finished. It changes every so > often actually so it's hard to have step-by-step reproduceable instructions > of how to reproduce up-to-date release environment. However, there is some > documentation which should be good enough for the starting point. > >>> When building for any Linux Distribution we need to statically link all > > of the libraries that Blender uses > > Static linking is actually highly discouraged by all the main Linux distors > in favor of linking against shared libraries provided by the packages. So > if you know, for example, you're aiming latest Ubuntu you can easily do it > by simply compiling blender on the system where only packages from the > distro are installed. The only reason Blender is using special environment > is because we want single binary to be runnable on all the machines up to > 10 years old, which requires special tricks to make it all working, mainly > due to libc library. > > I would also mention here that i wrote notes about how i set up original > Linux release environment there [1]. There is even setup script which i > tried to keep up to date to certain point, for until it became real hassle > to maintain. It could easily be used for the starting point [2]. > >>> They don’t provide a list of all of the libraries that need to be linked > > We do have same exact configuration used for release builds and buildbot > builds, so you can easily get configuration used for the release from SCons > configs [3]. > >>> is it possible someway to help "macrovellum" release the linux version > > of "fluid designer" > > Why not ask them to contact us directly? > > [1] http://wiki.blender.org/index.php/User:Nazg-gul/LinuxBuildbotEnvironment > [2] > https://developer.blender.org/diffusion/B/browse/master/build_files/build_environment/prepare_release_env.sh > [3] > https://developer.blender.org/diffusion/B/browse/master/build_files/buildbot/config/ > > On Thu, Nov 5, 2015 at 1:27 PM, lansha graphics <[email protected]> > wrote: > >> hello, i hope that i write to the right address. >> i contacted "microvellum" about the release of "fluid designer" for linux, >> and thats the answer i've received: >> >> "Unfortunately we were never able to get the Linux Build working because >> Blender doesn’t provide complete documentation on how redistribute a Linux >> version. Once Blender has finished documenting this then we will provide a >> Linux build. Sorry for the inconvenience. If you would like you can compile >> the source code yourself by following the steps below." >> >> and afterwards, to my question if "fluid designer" can be ported at least >> for ubuntu: >> >> "When building for any Linux Distribution we need to statically link all >> of the libraries that Blender uses, and they don’t provide a list of all of >> the libraries that need to be linked. We will continue to try to figure out >> all of the necessary libraries that Blender uses. Once we have a working >> Linux version we will let you know." >> >> is it possible someway to help "macrovellum" release the linux version of >> "fluid designer" - windows and mac users can already benefit from that >> program and linux users can not! >> >> thanks, >> sincerely, N.T. >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > -- > With best regards, Sergey Sharybin > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
