Hi,
I tried to compile a recent master build with scons on windows and it failed on
file:
source/gameengine/Rasterizer/RAS_ICanvas.cpp
Solved by adding BF_PTHREADS_INC to:
source/gameengine/Rasterizer/SConscript
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc',
'win64-mingw'):
incs.append(env['BF_PTHREADS_INC'])
It was a clean build with an unmodified master.
Have not tested with cmake.
Anyone else had this issue?
Best,
Francesc
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