Hi,

I tried to compile a recent master build with scons on windows and it failed on 
file: 
source/gameengine/Rasterizer/RAS_ICanvas.cpp

Solved by adding BF_PTHREADS_INC to: 
source/gameengine/Rasterizer/SConscript

if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 
'win64-mingw'):
    incs.append(env['BF_PTHREADS_INC'])

It was a clean build with an unmodified master.
Have not tested with cmake.

Anyone else had this issue?

Best,
Francesc
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