Hi Ton, Thank you for keeping Scons for one release more. At the moment, on windows, the home-made cmake build give very different results from the buildbot/official ones. No Ocean modifier, etc... while the Scons builds give a build with the exact same functionality and build parameters as the official ones. Please make sure the windows cmake configuration is the exact same as the official/buildbot ones to help us switch.
Regards, Mat Am 13/12/2015 um 16:28 schrieb Ton Roosendaal: > Hi all, > > Again a short meeting today in irc.freenode.net #blendercoders! > > 1) Blender 2.77 targets > > - Project page did not change much: > http://wiki.blender.org/index.php/Dev:Doc/Projects > > - Brecht van Lommel posted OpenGL 2.1 recode tasks for volunteers to pick up: > http://lists.blender.org/pipermail/bf-viewport/2015-December/000075.html > > - Kevin Dietrich picked up Smoke Volume GLSL code. > > - Joshua Leung committed his GPencil work for 2.77 > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil > > > 2) Other projects > > - Proposal: drop Scons for when we move to 2.8 (branches) but keep it for the > 2.7x series. > > Thanks, > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - [email protected] - www.blender.org > Chairman Blender Foundation - Producer Blender Institute > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
