Hey all,

Following the OpenGL change and the related commits, I find discrepancies in 
the commit dates which I can not rap my head round.

for example: the commit 42bff8bb1, reported in svn mail d.d. 07 Dec 15, 11h00, 
indicates this commit was added to the svn mail as message 25 on 06 Dec 15  
@19h45, but the actual commit is from 27 Nov 15 21h36.

On the developer diffusion repo it says this commit was made 6 Dec 15 19h35

so what is it now?

________________________________________
From: [email protected] <[email protected]> 
on behalf of [email protected] 
<[email protected]>
Sent: 07 December 2015 11:00
To: [email protected]
Subject: Bf-blender-cvs Digest, Vol 137, Issue 7

...

  25. [42bff8b] master: OpenGL: use simple shader for   armatures.
      (Brecht Van Lommel)

------------------------------

Message: 25
Date: Sun,  6 Dec 2015 19:45:57 +0100 (CET)
From: [email protected] (Brecht Van Lommel)
Subject: [Bf-blender-cvs] [42bff8b] master: OpenGL: use simple shader
        for     armatures.
To: [email protected]
Message-ID: <[email protected]>
Content-Type: text/plain; charset=utf-8

Commit: 42bff8bb1ef759caaf0c6c419349cbf4cc866e9a
Author: Brecht Van Lommel
Date:   Fri Nov 27 21:36:59 2015 +0100
Branches: master
https://developer.blender.org/rB42bff8bb1ef759caaf0c6c419349cbf4cc866e9a

OpenGL: use simple shader for armatures.

Differential Revision: https://developer.blender.org/D1645

===================================================================

M       source/blender/editors/space_view3d/drawarmature.c
M       source/blender/editors/space_view3d/drawobject.c

===================================================================

...
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