Hello guys, I'm asking here because I'm not quite sure it is a bug or design matter.
We are using blender on our renderfarm (Deadline) to generate some datas with a python script using the following command : blender --background --python script.py If the python script crash or raise an error, blender will exit with a zero code, so the renderfarm is not catching something has been wrong. In the mean time, we have to do a try/except in our scripts and add os._exit(0) or os._exit(-1) (_exit() because blender doesn't accept the exit()). We are wondering if this is the correct approach or if blender shouldn't return the code itself if the script didn't run correctly ? cheers, F. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
