Thanks for the quick reply. Sorry I still need a little clarification. My directory looks like this:
c:\blender-git\blender (master) c:\blender-git\build_windows So, are you saying we work and modify the source code in the build_windows, then copy the changes to the master for check in? MG On Fri, Feb 5, 2016 at 7:09 PM, Jacob Merrill <[email protected]> wrote: > Make a build directory, run cmake, and then your build directory will have > the source in it, to to update use git pull. > On Feb 5, 2016 5:53 PM, "Menglee Guy" <[email protected]> wrote: > > > Just wanted to say hi everyone! > > > > My name is Menglee Guy, I live in Salt Lake City, Utah. > > I am interested in contributing and this will be my first open source > > project. > > > > I have followed the instructions and have built blender on windows 10. > > > > Now, I have some newbie questions. > > > > c:\blender-git\blender is the master branch on my computer. > > > > 1. Do I modify the files here (c:\blender-git\blender\source) and check > > stuff in from here? What happens to it anyways? > > > > 2. How often do you update, (getting the latest copy from the version > > control)? > > > > Thank you for your time. > > MG > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
