Also, the documentation for what dependencies each smaller section of code uses would be nice,
Like logic bricks need to use editor/space_logic etc. Maybe a little run down of what each dependency does? Its hard to get a clear picture without guidance. On Feb 17, 2016 7:23 AM, "Jonathan Williamson" <[email protected]> wrote: > It’s great to see this made into a full page Campbell. Your advice was > really helpful to me when I was first dabbling. > > Perhaps one section worth adding, since this is for new developers (and > people that want to become developers) is a prerequisites. The prereqs > being the few essential skills that a incoming developer needs to know. > Topics such as languages, version control, etc. > > > > > On Feb 17, 2016, at 1:57 AM, Campbell Barton <[email protected]> > wrote: > > > > Hi, a while back I wrote up a general reply to the kinds of emails we > > get occasionally asking how to become involved in Blender development. > > > > Originally I put this under my user-page since it was my own advice, > > however I've since checked talked with other active developers and it > > seems the information here isn't so different from the advice they > > would give. > > After some discussion I've made minor edits and > > moved it to our developer docs. > > > > - http://wiki.blender.org/index.php/Dev:Doc/New_Developer_Advice > > - http://wiki.blender.org/index.php/Dev:Contents > > > > Interested in feedback from other developers, if there are missing > > areas or improvements to be made. > > > > - Campbell > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
