Please remove me from the list. Thank you.
> On Mar 13, 2016, at 1:00 PM, [email protected] wrote: > > Send Bf-committers mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://lists.blender.org/mailman/listinfo/bf-committers > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Bf-committers digest..." > > > Today's Topics: > > 1. GSoC - submissions start soon (Ton Roosendaal) > 2. Re: Google Summer of Code (Ton Roosendaal) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sat, 12 Mar 2016 12:12:04 +0100 > From: Ton Roosendaal <[email protected]> > Subject: [Bf-committers] GSoC - submissions start soon > To: bf-blender developers <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=us-ascii > > Hi all, > > Google will open submissions in 2 days. This year students can send in drafts > and revise it based on feedback. Hopefully we can find time for the students > to get them up to speed with our projects! Student proposals and reviews will > be visible for mentor-candidates only. If a student choses to, he/she can > make it public too. > > Students will have 11 days to submit, we then have two more weeks to review > and decide. > > There have been a number of questions here and in irc about ideas on the GSoC > list. If you added an idea there, please reply to such questions. We could > make more clear that some ideas are also not good GSoC projects for > inexperienced (new to Blender) developers. > > I also want to explicitly mention to students that we also appreciate them to > define their own projects! The ideas list is for inspiration, your own ideas > are very welcome. > > As usual, there will be a public GSoC list and a private GSoC mentor list. > > Public list, for public GSoC discussion and where students will report to > later on: > http://lists.blender.org/mailman/listinfo/soc-2016-dev > > I will add the current mentor-candidates to that list, and to a private > mentor list. > All mentor-candidates should all have had an invitation to join the > summerofcode.withgoogle.com website, if not mail me in private. > > Thanks, > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - [email protected] - www.blender.org > Chairman Blender Foundation - Producer Blender Institute > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > > > ------------------------------ > > Message: 2 > Date: Sat, 12 Mar 2016 13:22:07 +0100 > From: Ton Roosendaal <[email protected]> > Subject: Re: [Bf-committers] Google Summer of Code > To: bf-blender developers <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=us-ascii > > Hi, > > The "OpenGL drawing API" idea on our list is to better manage high quality > scalable, pixel-exact and perfectly anti-aliased lines, boxes, icons, fonts, > shadows, etc. The system currently works quite good, so I don't think it's a > simple task to do without a experience with Blender and OpenGL rendering code. > > In order to examine the scope of the project, please check the drawing code > in our UI and play with it a bit. > You find it in source/blender/editors/interface/ > > If you are not familiar with Blender or the code, then start with the basics > as outlined on the wiki page for students. > > http://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2016/Students > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - [email protected] - www.blender.org > Chairman Blender Foundation - Producer Blender Institute > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > >> On 11 Mar, 2016, at 20:52, Mike Erwin <[email protected]> wrote: >> >> Hi Marcel, >> >> Here is some info about our plans for the 3D Viewport: >> >> http://wiki.blender.org/index.php/Dev:2.8/ >> http://wiki.blender.org/index.php/Dev:2.8/Viewport >> http://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL >> >> I don't actually think creating a new OpenGL drawing API from scratch is a >> good GSoC project. There's a lot of previous and current work on that topic >> by a number of developers. *Helping us refine and finish* what is already >> started is a better approach. Blender 2.8 needs plenty of GL work in >> general, so having an extra person for the summer is going to be great! >> >> Mike Erwin >> musician, naturalist, pixel pusher, hacker extraordinaire >> >> On Fri, Mar 11, 2016 at 7:36 AM, Marcel Santana Santos <[email protected]> >> wrote: >> >>> Hi everyone, >>> >>> My name is Marcel, I am a Brazilian student of Computer Engineering at >>> Federal University of Pernambuco. Here I am a researcher at a group which >>> deals with graphics computer, computer vision and related areas. I have >>> worked on several projects of these areas in partnership with industry. >>> >>> I am very interested in participating of Google Summer of Code with the >>> Blender project. And I am motivated by two topics: Create an OpenGL drawing >>> API or Normal Editing Tools. >>> >>> Could some mentor talk about these topics or send a reference, so I can >>> understand the specificities of each one and prepare a draft? >>> >>> Br, >>> >>> -- >>> >>> Marcel Santana Santos >>> Undergraduate of Computer Engineering 2013.2 - CIn/ UFPE >>> >>> Voxar Labs Researcher (http://www.cin.ufpe.br/~voxarlabs >>> <http://www.cin.ufpe.br/~voxarlabs>) >>> Teacher Assistant of Linear Algebra for Computing (www.cin.ufpe.br/~ma531) >>> Teacher Assistant of Graphics Processing (www.cin.ufpe.br/~if680) >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > > > ------------------------------ > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > > End of Bf-committers Digest, Vol 140, Issue 13 > ********************************************** _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
