This would definitely be a very desirable feature. Selecting the entire camera frame should instead render only whats in the visibility cone of the camera, and ignore the out-of-view "Passepartou" region for obvious performance reasons while live tweaking in the viewport/materials.
On 09-05-2016 23:01, gandalf3 wrote: > I wrote a patch for this long ago, you can read the discussion about it > here: > > https://developer.blender.org/D712#11266 > > > On 05/09/2016 10:08 AM, Daniel Salazar - patazstudio.com wrote: >> Please remove the auto disabling of border rendering when selecting >> the entire camera space (from camera view). This no longer makes sense >> with live rendering on the viewport. >> >> Daniel Salazar >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
