I can confirm this is fixed by the patch! Daniel Salazar p3d.in
On Tue, Jun 21, 2016 at 8:39 PM, Campbell Barton <[email protected]> wrote: > It looks like Cycles fails to set the particle system back to its > 'preview' state because G.is_rendering is being checked in particle > system internals. > Uploaded a diff that fixes the issue, though it may be better to keep > the patch smaller & more localized. > https://developer.blender.org/D2065 > > On Wed, Jun 22, 2016 at 10:11 AM, Daniel Salazar - patazstudio.com > <[email protected]> wrote: >> Hi all, this bug has been going on for quite a while apparently and it >> prevents hair combing to work at all since it gets corrupted on >> render. >> >> https://developer.blender.org/T48658 >> >> For me this bug has delayed my deadline for 2 weeks now and it's hard >> to believe the same bug is not giving problems to many others. >> >> If someone could urgently fix it please. >> >> desperately yours, >> >> Daniel Salazar >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> https://lists.blender.org/mailman/listinfo/bf-committers > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
