Hi,

There was a hot discussion just before 2.78 release about unit presets
commit [1].

This change exploits scene scale with something it was never intended to
do, causing following issues:

- Using millimeters preset causes newly added objects to be much bigger
than the camera far culling, which causes visual artifacts and overall
inconvenience.

- Scene scale is used for various things, for example numeric input,
causing issues like [2]

This is getting quite problematic and counterproductive are for artists,
but yet it's not really my area. So i would like to see our UI team to
handle this.

[1] https://developer.blender.org/rB7f3da8f
[2] https://developer.blender.org/T49960

-- 
With best regards, Sergey Sharybin
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