Hi, There was a hot discussion just before 2.78 release about unit presets commit [1].
This change exploits scene scale with something it was never intended to do, causing following issues: - Using millimeters preset causes newly added objects to be much bigger than the camera far culling, which causes visual artifacts and overall inconvenience. - Scene scale is used for various things, for example numeric input, causing issues like [2] This is getting quite problematic and counterproductive are for artists, but yet it's not really my area. So i would like to see our UI team to handle this. [1] https://developer.blender.org/rB7f3da8f [2] https://developer.blender.org/T49960 -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
