will instancing and static draw call batching be planned for the realtime render?
is forward+ rendering possible with a 3.2 glsl profile? what lighting system will the realtime eve use? On Dec 16, 2016 1:48 AM, "Dalai Felinto" <[email protected]> wrote: > Hi, > (cross-posting, bf-comitters and bf-viewport) > > Clément Foucault started working this week for Blender, and he came > over the institute to discuss a "viewport kickoff". > > We (Ton, and Sergey included) cooked together the follow plan of action: > https://code.blender.org/2016/12/viewport-project-plan-of-action/ > > I will port this over to the wiki soon. In fact, I'm planning to > reorganize the Blender 2.8 wiki docs. I think it's really hard right > now to get a clear picture of the valid plans by looking at the posted > docs there. > > Best regards, > Dalai > -- > blendernetwork.org/dalai-felinto > www.dalaifelinto.com > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
