A colleague pointed this out the other day. Google has released an open
source 3D compression library called Draco.

https://opensource.googleblog.com/2017/01/introducing-draco-compression-for-3d.html?m=1

I am unsure where to start the process of discussing how to find someone to
work on adding this option to exported files from Blender. Can you suggest
how to get the ball rolling?

Regards,
Chris Lee
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