Hi,

Any news on OSX 10.6 libraries?
As far as I can see they have not been updated to match windows and macos 10.9

https://lists.blender.org/pipermail/bf-committers/2016-December/047904.html

Thanks,
Francesc


> On 19 Feb 2017, at 17:18, Ton Roosendaal <[email protected]> wrote:
> 
> Hi all,
> 
> Here are the notes for today's 1500 UTC meeting in irc.freenode.net 
> #blendercoders.
> 
> 1) Blender 2.78 'c' release
> 
> Reminder, the 'c' was needed because:
> 1. OSX build had wrong CUDA kernels. 
> 2. GLSL viewport is broken when Light Path node is used
> 3. Crash of material preview when using Image sequences
> 
> We had some delays last week, fixing was needed in Cycles motion blur. 
> This Tuesday the last backport will happen to the release branch. Thursday we 
> then can release 2.78c.
> 
> 2) Blender 2.79 targets
> 
> - We'll discuss this week with Mai Lavelle and Hristo Gueorguiev ("nirved") 
> if SSS will be added 
> to OpenCL split kernel.
> 
> - Joey Ferwerda: HMD viewport development is on track, OpenHMD is doing a 
> stable release specially 
> for a Blender merge by end of the month. Will work on this with Julian Eisel 
> to wrap it up and test it well.
> 
> - List of open issues in bug tracker and patch reviews is still too long...
> 
> - Note: Next week the release targets should be frozen, and we move to BCON2.
> 
> 3) Blender 2.8
> 
> - Dalai Felinto posted three videos about progress last week. Work checking 
> out!
> https://www.youtube.com/playlist?list=PLTKDBbkJa88v3FVQbvKd-b0ju9i9DY0jw
> 
> 4) Other projects
> 
> - blender.org servers might get down for maintenance Monday or Tuesday. We 
> will notify the list first.
> Expected downtime not more than 5-10 minutes.
> 
> -Ton-
> 
> --------------------------------------------------------
> Ton Roosendaal  -  [email protected]   -   www.blender.org
> Chairman Blender Foundation, Director Blender Institute
> Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
> 
> 
> 
> _______________________________________________
> Bf-committers mailing list
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