> - OpenHMD should go in master tomorrow (Joey Ferwerda, Julian Eisel). That's great to hear, really.
That said, could you please update the patch (https://developer.blender.org/D2133) so I could take a last look at it? Also I'm still waiting for a reply on my late-January feedback there. I would love to see the documentation for this, which is definitively a showstopper before merging this project. -- blendernetwork.org/dalai-felinto www.dalaifelinto.com 2017-03-05 17:14 GMT+01:00 Bastien Montagne <[email protected]>: > Hi all, > > Here are the notes for today's 1500 UTC meeting in irc.freenode.net > #blendercoders. > > > 1) Blender 2.78c release > > - Release is done, nothing to report so far. > > - Change log for 'c': > https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.78/Performance_update2 > > > 2) Blender 2.79 > > - New Surface Deform modifier is now in master, available in daily > builds for testing (Luca Rood). > > - Animated pinning for cloths is ready for review (Luca Rood, > https://developer.blender.org/D2535). > > - OpenHMD should go in master tomorrow (Joey Ferwerda, Julian Eisel). > > - Cycles: > -- Shadow catcher shall go in master this week (Sergey Sharybin). > -- Split kernel: OpenCL progresses (will include SSS/Volume rendering), > Cuda is broken currently, Mai Lavelle works on it. > -- Denoising: Nothing new, remains a target (Lukas Stockner). > > - ID custom properties: still on track, needs review this week! > (Alexander Romanov, https://developer.blender.org/D113). > > - PBVH vertex paint: still unfinished, status is unclear currently. > > - "Filmic" color management: still nobody really working on it... > > > 3) Blender 2.8 projects > > - Work on new selection code, that should allow to get rid of old > GL_SELECT method, might even go in 2.79 if well-enough tested (Campbell > Barton, https://developer.blender.org/D2543). > > - Old OpenGL API replacement: nothing new, work keeps going on. > > - Work on UI changes keeps going on as well. > > > 4) GSoC 2017 > > - Blender has been accepted again! > > - Time for students to reach Blender community and developers to discuss > about ideas of projects, see also > https://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2017. > > - Time for the other developers willing to become mentors to contact > Ton, Sergey or Bastien. > > > That’s it for this week, thanks, > Bastien > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
