Hi again, and sorry for the spam. Totally forgot about one more moblur-related project: moblur support for volumetric data (smoke, fire, clouds, tornadoes..)
On Sun, Apr 2, 2017 at 4:20 PM, Sergey Sharybin <[email protected]> wrote: > Hi, > > 1. Guess the technique is called Sampled motion blur, combined with the > importance sample over the camera shutter time. > 2. I do not see how those algorithms are connected to motion blur and also > not clear which exact algorithm you're referring to. Is it a generic > quesiton or you see how this is applicable for motion blur? > 3. I'm not aware of algorithms which could improve motion blur in Cycles, > but there are lots of rather technical tricks you can do to reduce render > time and motion blur looking better: > > - Some adaptive criteria for motion blur steps, so we don't do steps in > BVH for cases when something barely moves > - Use traverse-time interpolation of motion BVH nodes (or at least > investigate whether this gives and improvements) > - Support multi-step object motion blur > - Support curved/scale motion blur > > On Sun, Apr 2, 2017 at 9:43 AM, Natalevich Mikhail <[email protected] > > wrote: > >> Good morning. >> >> Thanks to LetterRip for providing useful papers. I would lke to know more >> about Cycles motion blur to be able to work on it, so have a few >> questions: >> >> 1. What algorithm is used in Cycles for motion blur now? >> 2. Is it good enough to use the algorithm decsribed in the paper (link on >> jcgt.org <http://jcgt.org/published/0003/01/02/paper.pdf>) for the >> improvement of Blender? >> 3. Do you know even better algorithms? (I will, of course, examine this >> topic comprehensively later, but there's not enough time before the >> deadline) >> >> Thank you in advance, >> Michael Natalevich >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> https://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > With best regards, Sergey Sharybin > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
