Hello Blender community, I'm Péter Finta, a student applying for the summer of code.
I'm interested in working on motion tracking and stabilizing spherical/360 videos. With the rise in popularity of virtual reality comes a rise in demand for > VR content, much of which is in the form of spherical “360°” video. Such > content can be captured with a consumer 360° camera; however, footage from > such a device is often handheld or attached to a moving object, introducing > additional motion making for a poor viewing experience, especially in VR > where it cause severe motion sickness. This project intends to apply motion > tracking to such footage, primarily for orientation stabilization, but also > to solve for the three-dimensional displacement of the camera. > Here's my draft proposal: https://docs.google.com/document/d/106OHEeExufJGX5LehUPjmQdqJXrvBxPErxXcLeUGhTs/edit?usp=sharing I'd be interested in any feedback. Many thanks, - Péter _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
