Hi Matt -- Thanks for the tip. I was able to get a proof-of-concept working going off of that code instead of dealing with the uiBut objects. I'll dig more into this, but I think I can make it work.
-Jeff On 8/6/2017 5:15 PM, Matthew Keller wrote: > Hi Jeff, > > Not sure if you've seen this, but there is a way to perform the > 'Restrict View' action in the ui recursively by pressing Ctrl while > clicking. This is the function that enables that behavior as far as I > can tell: > https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/space_outliner/outliner_draw.c;f5f6f9c9ac3ec37ef98eae54464a801c2b7ddcc9$175 > > They seem to be using the currently selected object and then iterating > through all the objects and checking every time if the object is a > child of the currently selected object. > > Could you follow that approach by setting the keyframe on the > underlying object as opposed to setting the keyframe on the button? > (there's even logic in there to actually set the keyframe, although > I'm not quite sure under what circumstances that functionality is > triggered) > > HTH, > > Matt _______________________________________________ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers