On Wed, Sep 27, 2017 at 10:55 AM, Aaron Carlisle <[email protected]>
wrote:

> Glen,
>
> Those pages are archived (I might delete them too) and do not really serve
> a purpose because editor configuration is highly personal.
> You said you got that link from the manual? Can you please send a link to
> that page?
>

https://docs.blender.org/manual/en/dev/about/contribute/editing.html

Section "Writing", 2nd paragraph.

I agree that editor configuration is personal and the manual's desired
formatting settings are minimal.


>
> Aaron Carlisle
>
> Picture taker | Bit cruncher | Pixel pusher | Document writer | Artist
> Project administrator for the Blender 3D Documentation Project
>
> On Mon, Sep 25, 2017 at 5:43 PM, Glen Larsen <[email protected]> wrote:
>
> > Thanks for the response. I was going to add an emacs page here,
> >
> > https://wiki.blender.org/index.php/Dev:Doc/Tools/User_
> > Reference_Manual/Editor_Emacs
> >
> > I do not have time right now to involve myself with the blender code
> base,
> > but I am interested in contributing where I can to the manual. I got to
> the
> > parent of the link above via the Blender Manual so ... perhaps editor
> > information needs to be moved there?
> >
> > On Mon, Sep 25, 2017 at 2:09 PM, Aaron Carlisle <[email protected]>
> > wrote:
> >
> > > Hi,
> > >
> > > May I ask what you want a will account for? This is usually reserved
> for
> > > people with commit access to either blender itself or it's add-ons. For
> > > contributing to manual on the other hand we are more willing to give
> away
> > > commit access.
> > >
> > >
> > > On Sep 25, 2017 4:13 PM, "Glen Larsen" <[email protected]> wrote:
> > >
> > > This is a request for a BlenderWiki account.
> > >
> > > Glen Larsen (g60 on BlenderArtists)
> > > [email protected]
> > >
> > > A brief intro: I am a retired software who worked his way through
> > > university as an illustrator for a commercial studio. I am old enough
> to
> > > know too many software languages for my own good, but everything I
> write
> > > now I give away. I hope to get involved with contributions to the
> Blender
> > > Manual as well.
> > >
> > > My software engineering life has been (mostly) embedded systems,
> > robotics,
> > > and lasers, so I might not contribute code.
> > >
> > > -glen
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