Hi all, Here are the notes from today's 08 UTC meeting in irc.freenode.net #blendercoders. Reminder: meetings are on Mondays now, next meeting is 30 Oct, 9 UTC (10 CET).
Be ware of time change due to the end of day light saving time in Central Europe in the upcoming Sunday. 1) Blender 2.79 Still no rush. Expected in 2-3 weeks. 2) Blender 2.8 Planning We now have plans for most of the core 2.8 development: * 101 (no week breakdown because it is still very dependent on design): https://wiki.blender.org/index.php/Dev:2.8/Source/Workflow/101_Roadmap * Assets and static overrides: https://wiki.blender.org/index.php/Dev:2.8/Source/Assets_and_Static_Overrides/Roadmap_October_2017#Planning * Eevee: https://wiki.blender.org/index.php/Dev:2.8/Source/Viewport/Eevee/Roadmap-SeptDec-2017 * Depsgraph: https://wiki.blender.org/index.php/Dev:2.8/Source/Depsgraph/Planning-October2017#Attempt_to_organize_those_in_weeks.2Fmonth 3) User Interface * Julian Eisel will call for a meeting this week via the bf-inteface mailinglist, likely on Wednesday. He proposes weekly UI meetings for the next 1-2 months. * During the Blender Conference there will be a lot of members of the current design team. There is a meeting room for sessions on UI, as well as informal meetings during the conference. * The tasks that require help from the design team are growing and piling up. People would likely like to see more tangible design jobs defined and properly scheduled: ** Themes for 2.8 ** Design work required for asset browser ** Top bar final design 4) 2.8 Tasks * Ton Roosendaal raised the issue of lack of insight in todos for other people to contribute easier. For now, for people willing to contribute to Blender 2.8 there are different ways to get involved: ** Go over published planning documents and see which task one are able to tackle. ** Wait for upcoming call for help with monkey-work (depsgraph will require help porting tools and modifiers, asset manager project will need help tagging rna properties as overridable, ...) ** Poke someone from the development team and ask for it. There are still areas that are orphan (e.g., multi-window support, F12 render for OpenGL engines, ...). We can improve this of course. But there is no further effort for on-boarding in 2.8 at the moment. 5) Google Summer of Code * Ton Roosendaal attended the GSoC mentor event. He may write a write up somewhere, meanwhile: "The issues we have were shared all over. Most of the orgs really focus on easier ideas, like 'get module X, inspect how it works, write tech doc and solve the bugs in it. In fact 'bug fix in module x' is very acceptable. Another trick is to ask for a small thing that can easily become bigger (if it works out). Basically the topic of "on-boarding" new developers was something everyone had issues with (and had no simple answers)." 6) Patch approval/rejection day proposal * Ton once again brought up the idea of a patch review day. To avoid patches dragging for too long without attention from the development team. It didn't get much feedback in this meeting though. 7) Weekly reports * Bastien Montagne: https://wiki.blender.org/index.php/User:Mont29/Foundation/2017#Week_214_-_10.2F14_to_10.2F20 * Campbell Barton: http://download.blender.org/ftp/ideasman42/donelist/2017.html#week-344-october-16 * Clément Foucault: https://wiki.blender.org/index.php/User:Hypersomniac/Foundation/2017#Week_45:_16th_-_22nd_October * Dalai Felinto: https://wiki.blender.org/index.php/User:Dfelinto/Foundation17#Week_21_.28October_16th_-_20th.29 * Julian Eisel: https://wiki.blender.org/index.php/User:Julianeisel/whatimworkingon#Week_3_-_16_October_-_21_October * Sergey Sharybin: https://wiki.blender.org/index.php/User:Nazg-gul/Foundation/2017#Week_307:_16th_-_22nd_October Regards, Dalai -- blendernetwork.org/dalai-felinto www.dalaifelinto.com _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
