On Wed, Oct 25, 2017 at 04:54:36PM +0200, Ton Roosendaal wrote:
> For example, Nils Thuerey did it for fluids. 
> It's not about a PhD having free time, it's combining the PhD work
> with Blender.

Yes, ok, that might work indeed. I did the same with my work on the
Game Engine.


-- 
Sybren A. Stüvel

https://cloud.blender.org/
https://stuvelfoto.nl/
https://stuvel.eu/

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