On Wed, Oct 25, 2017 at 04:54:36PM +0200, Ton Roosendaal wrote: > For example, Nils Thuerey did it for fluids. > It's not about a PhD having free time, it's combining the PhD work > with Blender.
Yes, ok, that might work indeed. I did the same with my work on the Game Engine. -- Sybren A. Stüvel https://cloud.blender.org/ https://stuvelfoto.nl/ https://stuvel.eu/
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