Hey Juan, This is not really my area, but just to point you to the right person: Kévin Dietrich made the initial implementation for OpenVDB caching in 2.77. I guess he's also the right person to speak to for any further OpenVDB work. He has some additional info on his Wiki page (https://wiki.blender.org/index.php/User:Kevindietrich).
Cheers, - Julian - On 3 November 2017 at 23:01, Juan Gea <[email protected]> wrote: > Hi everyone. > > I hope this is the right place to ask this question, if it´s not, please > point me to the right direction :) > > In the Blender Conference 2017 I saw, in Ton´s presentation, that OpenVDB > was under development for Blender 2.8. > > I would like to know what are the targets related with Open VDB and who is > the developer in charge of this part, I would like to know what are the > targets proposed in that area, specially if this concerns something more > apart from fluids, like being able to use OpenVDB mesh tools. > > Thanks! > > Juan Gea > www.Bone-Studio.com > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
