Hi all, Please also remember that we are trying to kickstart the new devtalk website: https://devtalk.blender.org/
On Tue, Feb 20, 2018 at 4:57 PM, Darius Blaszyk <[email protected]> wrote: > Thank you Ton. I will read up as suggested and will post any remaining > questions on IRC. Thanks for helping! > > Rgds, Darius > > > > On Tue, Feb 20, 2018 at 6:35 PM, Ton Roosendaal <[email protected]> wrote: > > > Hi, > > > > This is very low level Blender architecture stuff. > > Best advice is to first dig in the docs on wiki: > > > > (Read also the first doc!) > > https://wiki.blender.org/index.php/Dev:Source/Architecture > > > > For more help please use the #blendercoders irc channel (freenode.net < > > http://freenode.net/>). That's much faster for basic support questions. > > > > Thanks, > > > > -Ton- > > > > -------------------------------------------------------- > > Ton Roosendaal - [email protected] - www.blender.org > > Chairman Blender Foundation, Director Blender Institute > > Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands > > > > > On 20 Feb 2018, at 17:20, Darius Blaszyk <[email protected]> wrote: > > > > > > I am studying Blender's internal data structure but I just cannot grasp > > what the ID and Library structs really are used for. What intrigues me is > > that they both seem to reference each other. Can someone please explain > me > > how they interact with each other and what they are needed for? > > > > > > TIA, Darius > > > > > > Verstuurd vanaf mijn iPhone > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > -- Aaron Carlisle Picture taker | Bit cruncher | Pixel pusher | Document writer | Artist Project administrator for the Blender 3D Documentation Project _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
