Hi there, As of this week the game engine related data was removed from the 2.8 branch.
That means that the old hack of using a Python Controller to force a text to be linked with your armature can no longer be used (e.g., as Rigify does it). Instead we recommend you to: * Add a Driver to "Pass Index". * Add Variable * Select Text in the ID Type lookup * Select your script text datablock We should eventually have a proper interface for this. But as far as hacks go, this should survive the 2.7 > 2.8 migration. All the best, Dalai -- blendernetwork.org/dalai-felinto www.dalaifelinto.com _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
