Hi there,

As of this week the game engine related data was removed from the 2.8
branch.

That means that the old hack of using a Python Controller to force a text
to be linked with your armature can no longer be used (e.g., as Rigify does
it).

Instead we recommend you to:
* Add a Driver to "Pass Index".
* Add Variable
* Select Text in the ID Type lookup
* Select your script text datablock

We should eventually have a proper interface for this. But as far as hacks
go, this should survive the 2.7 > 2.8 migration.

All the best,
Dalai
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com
_______________________________________________
Bf-committers mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to