Hello Ton, Well I am just a hobby user, that tried to improve a tool, as it is open source.
To answer your question I guess this is quite a commitment. I do have a full-time job, that I am not totally happy with, just saying :) I don't have a family. It really depends on what workload do you expect. Now I am able to dedicate some weekends and time after work. Also my experience is quite limited - I have a little experience with 8-bit ASM and C then I jumped to OOP. So what I am doing with blender is to look at existing code, learn how it works and modify accordingly. in short - I will need some time to learn to work more efficiently. Regards, Richard 2018-07-26 11:31 GMT+02:00 Ton Roosendaal <[email protected]>: > Hi Richard, > > The VSE is sort-of orphaned code in Blender. That means we'll welcome a > new maintainer there urgently. > > The main questions for you would be: are you available to maintain your > own patches (support in future), and would you be interested in working on > general issues in VSE (like bug fixing, review patches, etc)? > > Thanks, > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - [email protected] - www.blender.org > Chairman Blender Foundation, Director Blender Institute > Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands > > > On 24 Jul 2018, at 22:13, Richard Antalík <[email protected]> > wrote: > > > > Hello committers :) > > > > Recently, I dived into blender code and tried to improve VSE > functionality. > > This was during code quest, so I got no feedback. > > I am summing my work so far, if anyone missed this, or to get at least > some > > feedback / move things forward. > > > > Threads I am interested in: > > > > Add font selection to VSE text strips > > https://developer.blender.org/D2424 > > I am not author, cannot update diff. See last comments > > > > Scale & stretch & cut sound waveform (manipulation of pitched sound > strips) > > https://developer.blender.org/D3496 > > Consulted with Nexyon, work in progress, but feel free to look at the > > code(if we even want this...) > > > > Py_imbuf add image manipulation functions > > https://developer.blender.org/D3549 > > addition to API. > > > > *Scene Proxies in the Video Sequence Editor* > > *https://developer.blender.org/T54259 > > <https://developer.blender.org/T54259>* > > *Proxies are working only for movies. I can work on this issue, but I > > really need feedback here.* > > > > Thanks in advance, > > Richard. > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
