this tut also helps me a lot about vehicles :
http://www.tutorialsforblender3d.com/Game_Engine/Vehicle/Vehicle_2.html
actually the whole site is a golden mine.

Jerome

Le 10/08/2012 13:06, Pierrick Koch a écrit :
Have a look at bge.constraints.getVehicleConstraint and bge.types.KX_VehicleWrapper

http://www.blender.org/documentation/blender_python_api_2_63_release/bge.constraints.html#bge.constraints.getVehicleConstraint
http://www.blender.org/documentation/blender_python_api_2_63_release/bge.types.html#bge.types.KX_VehicleWrapper

and you can find examples on blenderatrist:
http://blenderartists.org/forum/showthread.php?229889-Vehicle-Wrapper-in-Blender-2.5&p=1939183&viewfull=1#post1939183


On Sat, Jun 23, 2012 at 4:50 AM, Kesten Broughton <[email protected] <mailto:[email protected]>> wrote:

The bullet vehicle wrapper probably isn't exposed in blender yet. I would be interested in exposing it, if you don't find anyone
    more experienced with it.  I am familiar with bullet and will have
    a look over the weekend at what would be required, but it may take
    a week or two.

    kesten

    On Thu, Jun 21, 2012 at 11:25 AM, Eduardo Scarello
    <[email protected] <mailto:[email protected]>>
    wrote:

        Hello i'm from Argentina and i have to do for my group
        research a simulator car. I looked the bullet engine, and this
        provide Vehicle_Wrapper class, but i can't make this to work
        in blender 2.6.You have a tutorial or simple example for
        starts. Ok thanks for your help, sorry for my bad english
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