On 2013-08-19 16:59, Asbjørn wrote: > > I've finally gotten around to implementing this, and it does indeed work > nicely. > > On a single 1920x1080 image with alpha and depth (zbuffer), it takes > about 1.2 seconds total to update and transfer the image to the render > result. About 400 ms is spent on our side tonemapping etc and converting > to bottom-up format (internally we store top-down). The remainder, about > 800 ms, is spent getting the result into Blender using the foreach_set. > This was measured in different ways on my i7 2700k.
This surely looks interesting. I've been looking for something like this for my own little toy-raytracer (liar.bramz.net). For this you implemented a C extension module that's loaded in Blender as part of your add-on? Bramz. _______________________________________________ Bf-python mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-python
