On 17/Jun - 17:16, Sybren A. Stüvel wrote: > On Wed, Jun 17, 2015 at 04:53:56PM +0200, Arnaud Degroote wrote: > > To be more precise, what we try is doing > > > > import numpy > > > > which fails with > > > > ImportError: cannot import name 'multiarray' > > > > (whole discussion is here : > > https://github.com/morse-simulator/morse/pull/630) > > > > It basically fails because python from Ubuntu is built with > > multiarch option and so the libraries have extension > > cpython-34m-x86_64-linux-gnu.so. It is not the case of the python > > embedded in binary blender. > > > > Of course, it is always possible, in this case, to use the numpy > > copy from blender (but it is not a generic solution), or to hack the > > filesystem (but it is cumbersome for users). > > Alternatively, you could recompile Blender yourself, it then works > with the platform Python. This is on my machine:
It is what I do, and why I do not encounter the issue myself. Through, it is not a really good alternative for our users. > > >>> import sip > >>> sip.__file__ > '/usr/lib/python3/dist-packages/sip.cpython-34m-x86_64-linux-gnu.so' > > However, that won't help your users if you want to distribute a binary > extension. > > I don't know how much effort it would be to compile Blender with > multiarch-Python by default, and what kind of incompatibilities it > would give on other platforms/distributions. Maybe someone else can > comment on this? > > -- > Sybren A. Stüvel > > http://stuvelfoto.nl/ > http://stuvel.eu/ > _______________________________________________ > Bf-python mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-python
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