On Thu, Dec 17, 2015 at 3:39 PM, Brian Savery <[email protected]> wrote: > Is there a way to override the drawing of an object for the view3d? (using > python) I have a renderengine addon that has some extended light shapes for > example disk and cylindrical area light shapes. Is there a way I could make > the drawing of the lights for the the view3d using bgl a disk or cylinder? > > Best I found so far was to add a draw handler and draw the light with the > corresponding shape. However, then you still have the original drawing of > the area light present as well. Another option would be turning of draw > visibility on the light but then it can't be selected.
Currently there is no way around this - you can draw before or after existing objects, but you can't replace their drawing code. > Thanks! > Brian > > _______________________________________________ > Bf-python mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-python > -- - Campbell _______________________________________________ Bf-python mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-python
