I think there's a hole in your list where Puerto Rico should be...
Other than that, make Dominion your next play when your order comes.
It's a great card game with a lot of possiblilities, because you can
play with different card sets every time.

On Feb 2, 7:46 pm, "[email protected]" <[email protected]> wrote:
> So, the past few years, I've been re-introduced to non-computer
> gaming.  It started with Carcassonne and Catan, unsurprisingly, which
> I've played on a regular basis for the last couple of years (Though I
> much prefer Carcassonne).
>
> Over Christmas, I picked up Race for the Galaxy and Agricola, and have
> put in 4 plays of both of them, and like them quite a bit.  Agricola
> was a lot to comprehend with no significant assistance (I played my
> first game from the rulebook, unassisted, and got a number of things
> wrong, but am playing it correctly now).  I'm fine with the concept of
> heavier games, but need something reasonably accessible if I'm going
> to be able to get friends to play (Almost all of the ones I've gotten
> to play Agricola liked it quite a lot, and some of them hadn't even
> played Catan - in fact, of all the new people I've played with, the
> one that did best was a complete non-gamer!)
>
> The games I got were more card games than board games (but in large
> quantity!) with an eye towards mostly accessible things that I'll be
> able to get people in to... the heavier stuff will be mixed in.  In
> the game night that seems to be organizing, looks like there will be
> one central/long game that we play (Agricola) once, and then some
> lighter fare for those who are up for it.
>
> So, I have:
>
> Agricola
> Race For the Galaxy
> Carcassonne
>
> I have available:
> Catan
> Guillotine
> Ten Days in Africa
> Warhammer
> Lost Cities
> Ticket to Ride - I'm not a big fan of this.  I'd rather play
> Carcassonne, TDIA, or something else - something with more depth might
> be OK but I don't love the train theme either)
> Various common games (MindTrap, Cranium, Apples to Apples, Monopoly,
> etc)
>
> I have coming in the next couple of weeks:
> Dominion
> Catan card game - I know Catan fairly well but don't love it.  How
> refreshing is it from the normal game?
> Citadels - Meatier than most of the others here - how is it to learn?
> Coloretto
> No Thanks!
> Tichu
> Agora
> Devil Bunny Hates the Earth
> Devil Bunny Needs a Ham
> Jacob Marley, Esq.
> Saboteur
> En Garde! - This interested me, looks like fun, occasional, light
> filler
> Cube Farm
> Dead Money
> Spree! - Classic Edition
> Freeloader Box Set
> Pirates of the Cursed seas - Got some packs to make ~30-40 ships
> with.  Will probably make some house rules to attempt to offset some
> randomness, but keep it light.  And I like the little models.
> Light Speed - This one excites me far more than its price was.  Some
> of the other cheapass games I was less enthused about but couldn't say
> no at $2-5 a piece.
>
> Uh... I bought that all at once.  Do I have a problem?
>
> As you can see, a lot of cheapass games, some fluff, and a few things
> of significant depth.  My first priorities are Dominion, Light Speed,
> and the Catan card game.  Looks like most of these won't take long to
> get a handle of, but Tichu seems like something that is a bit more
> involved.
>
> So, from the perspective of that that I need to learn these before I
> teach them to other newbies, they need to be light enough for them to
> enjoy, but they're smart people and something with some depth isn't
> going to put them.  I'll probably end up with Power Grid pretty soon
> too, and Die Macher calls  for the future.  ha ha.

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