It's always a tradeoff. If Aldie wanted to build a complete hot spare BGG located in a different city and a test BGG where all changes would be vetted by a team of paid testers before they got wide release, then all these downtimes could eliminated. But you're talking a lot of money then. I don't see any easier or cheaper way to do it.
I run a system that is smaller than BGG (I had 60,000 different IP addresses in the past week), and I have very little downtime, but the difference is that I do much less development and improvement. When I do make significant changes, there is downtime; usually a few minutes, but when things go wrong is can be up to a few hours, just like BGG. -- You received this message because you are subscribed to the Google Groups "BGG Down" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/bgg_down?hl=en.
