It's always a tradeoff. If Aldie wanted to build a complete hot spare
BGG located in a different city and a test BGG where all changes would
be vetted by a team of paid testers before they got wide release, then
all these downtimes could eliminated. But you're talking a lot of
money then. I don't see any easier or cheaper way to do it.

I run a system that is smaller than BGG (I had 60,000 different IP
addresses in the past week), and I have very little downtime, but the
difference is that I do much less development and improvement. When I
do make significant changes, there is downtime; usually a few minutes,
but when things go wrong is can be up to a few hours, just like BGG.

-- 
You received this message because you are subscribed to the Google Groups "BGG 
Down" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/bgg_down?hl=en.

Reply via email to