Hans Aberg <[EMAIL PROTECTED]> writes: > I do not see why std::map would be needed as a part of the generated > Bison parser, i.e., if the user code does not include it.
It is not needed. The map stuff is used only by the user-code example in the Bison manual, which is tested by compiling it. Please see the Bison source code for details. > So, if not, the installation of Bison need not check it, but only as > a part of a "make check". That would make sense, yes, but it will require that someone (not me!) actually implement such a change, and not just talk about it. > It is also strange if a C++ compiler, at > this late date, cannot handle std::map properly. I don't find it strange at all, and I'm not a bit surprised by it.
