>>
>> To what ends, is the ability to do separate compilation NECESSARY?
>> Please also construct and deconstruct the possible counter-arguments.
>
> This is really another topic.
>
> It is /useful/ because:
>
> 0. having to recompile all your dependencies for every change you make
> is a pain in the neck.  Also see arguments on the currently active
> threads around tree shaking.
>
> 1. I work on a reasonably sized (600ksloc) codebase written in an
> (ugly and uncommon) statically-typed language with HM type inference,
> and it takes nearly an hour to compile.  It doesn't support separate
> compilation, so you need to recompile it to add plug-in modules.  This
> is a disaster for end users, who want to install plug-ins without
> recompiling the application, and it is a disaster for developers who
> want to do interactive testing on their changes.

Speaking of which 2 of my friends were  working on large C++ projects
with were very  templates heavy and had a lot of issues with partial
compilations and incremental builds . In the end they gave up and do a
full daily build ( which takes an hour) .
>
> 2. It is useful to be able to provide and consume existing C-style
> shared object interfaces - examples like replacing existing C
> libraries for SSL have been mentioned, the additional safety provided
> by the language would increase confidence in the code.

Only for providing  , non modular  compilation can consume C libs
.Providing C libs calling conventions is doable but  a royal pain
especially if you have references going from native to GC so your code
needs to be aware of the 2 memory stacks  .

Ben

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