hi, i am playing with pooling in a Haxe (Java/AS3/Ecma-script/alike) since while the standard Flash and Bohem GCs are ok on the desktop, things falter and stutter and slow down on mobile devices.
i am coming to think that while a perfect non-stopping magical-all-problem-solving GC would be nice, a hopefully possible middle-ground would be a GC that "just" lets me hook into it. it feels like there is the logic of when to free things, and then there's also the boiler plate ascii text that does the freeing. could those be abstracted / extracted / interfaceified? i just wonder if there could be more immediately achievable ways for GCs to offer controls that would be Good Enough to do things like simple games? being able to call System.gc( YOUNG_GENERATION_ONLY ) at the end of a frame and know it will actually kick in. so i can play test it and have it be sufficiently close enough. ? _______________________________________________ bitc-dev mailing list [email protected] http://www.coyotos.org/mailman/listinfo/bitc-dev
