On Wed, Aug 21, 2013 at 9:37 PM, Bennie Kloosteman <[email protected]>wrote:

> I agree with that David , which is why i asked what will the eventual
> runtime be ... its a major problem  and im dissapointed with the retreat
> back to native / static compiled to sate the demand on hand helds.
>

I'm disappointed as well, though it is not without reason. At least
Android/Dalvik is still the most popular by some measure, and that's
JIT/GC. It'll force them to work hard on this problem. Web/JS is still also
very popular, and likely to be more popular once handhelds have non-broken
browsers (assuming that happens someday).


> That said does it make a difference that most delivery methods are now
> whole program binary ( or IL) ... Microsoft and Ios Store apps , Android ..
> the newer systems seem to have less to no support for user delivered shared
> dlls with the exception of those that come with the OS .
>

I had this thought as well, but system-delivered binary-upgradable DLLs are
the #1 issue. None of these platforms would exist without binary
compatibility for apps through updates of the system DLLs.

Besides, user-installed/app-installed DLLs have a whole other host of
issues which have led us to stop sharing them.. (named after the problem in
the windows-word, aka DLL-hell -- named for the solution in the unix workd,
aka encap)
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