tree 1e787d4fb0a7a6e6d26ec2bfba00a1a4ff280047
parent c10b873695c6a1de0d8ebab40b525575ca576683
author Yoichi Yuasa <[EMAIL PROTECTED]> Thu, 28 Jul 2005 01:43:28 -0700
committer Linus Torvalds <[EMAIL PROTECTED]> Thu, 28 Jul 2005 06:25:48 -0700

[PATCH] mips: fbdev Kcofnig fix

arch/mips/Kconfig is defining CONFIG_FB as bool and drivers/video/Kconfig
was changed a while ago to define it as tristate.  Remove the MIPS
definition.

Signed-off-by: Yoichi Yuasa <[EMAIL PROTECTED]>
Signed-off-by: Andrew Morton <[EMAIL PROTECTED]>
Signed-off-by: Linus Torvalds <[EMAIL PROTECTED]>

 arch/mips/Kconfig     |   35 -----------------------------------
 drivers/video/Kconfig |    4 ++--
 2 files changed, 2 insertions(+), 37 deletions(-)

diff --git a/arch/mips/Kconfig b/arch/mips/Kconfig
--- a/arch/mips/Kconfig
+++ b/arch/mips/Kconfig
@@ -1088,41 +1088,6 @@ config ARC32
        depends on MACH_JAZZ || SNI_RM200_PCI || SGI_IP22 || SGI_IP32
        default y
 
-config FB
-       bool
-       depends on MIPS_MAGNUM_4000 || OLIVETTI_M700
-       default y
-       ---help---
-         The frame buffer device provides an abstraction for the graphics
-         hardware. It represents the frame buffer of some video hardware and
-         allows application software to access the graphics hardware through
-         a well-defined interface, so the software doesn't need to know
-         anything about the low-level (hardware register) stuff.
-
-         Frame buffer devices work identically across the different
-         architectures supported by Linux and make the implementation of
-         application programs easier and more portable; at this point, an X
-         server exists which uses the frame buffer device exclusively.
-         On several non-X86 architectures, the frame buffer device is the
-         only way to use the graphics hardware.
-
-         The device is accessed through special device nodes, usually located
-         in the /dev directory, i.e. /dev/fb*.
-
-         You need an utility program called fbset to make full use of frame
-         buffer devices. Please read <file:Documentation/fb/framebuffer.txt>
-         and the Framebuffer-HOWTO at <http://www.tldp.org/docs.html#howto>
-         for more information.
-
-         Say Y here and to the driver for your graphics board below if you
-         are compiling a kernel for a non-x86 architecture.
-
-         If you are compiling for the x86 architecture, you can say Y if you
-         want to play with it, but it is not essential. Please note that
-         running graphical applications that directly touch the hardware
-         (e.g. an accelerated X server) and that are not frame buffer
-         device-aware may cause unexpected results. If unsure, say N.
-
 config HAVE_STD_PC_SERIAL_PORT
        bool
 
diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig
--- a/drivers/video/Kconfig
+++ b/drivers/video/Kconfig
@@ -1399,8 +1399,8 @@ config FB_TX3912
          Say Y here to enable kernel support for the on-board framebuffer.
 
 config FB_G364
-       bool
-       depends on MIPS_MAGNUM_4000 || OLIVETTI_M700
+       bool "G364 frame buffer support"
+       depends on (FB = y) && (MIPS_MAGNUM_4000 || OLIVETTI_M700)
        select FB_CFB_FILLRECT
        select FB_CFB_COPYAREA
        select FB_CFB_IMAGEBLIT
-
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