On Tuesday 02 March 2004 22:19, Art Haas wrote:
> Hi.
>
> I'm running a build of blackbox taken from a CVS pull this morning -
> March 2. I use gkrellm, and start it by 'gkrellm -w' so it appears in
> the slit. With the latest build the small area between the outside of
> gkrellm's display and the boundary of the slit is a bright white
> color, so either it isn't being drawn, or the drawing is messed up.
> Previously the slit would look the same as my window title bars. I'm
> using the 'Results' style, BTW. Any other CVS users seeing this?

I recently committed code to make the Slit stylable separately from the 
toolbar.  It should be fairly straight forward to get the old look 
back:

Slit Style
----------
slit                            - the texture of the slit
Slit
        .color
        .colorTo
        .borderWidth
        .borderColor

slit.marginWidth                - space around and between slit clients
Slit.Margin

For example, from the style I'm using:

slit: raised solid border
slit.color: rgb:8/a/9
slit.marginWidth: 3
*borderColor: black
*borderWidth: 1

> Also, a couple of weeks ago I sent a patch to the mailing list that
> replaced 'std_bvector' with 'vector<bool>'. I've had the patch in use
> in my builds without problems. The patch resolved some build problems
> I had with GCC-3.5, but the other problem I had with this new
> compiler still remains. Is the "vector<bool>" patch still in the
> queue for review?

Yes, they are... I don't see a problem with using std::vector<bool> in 
place of std::bit_vector, so that will probably go in shortly.  I've 
been going through other patches submitted to sourceforge slowly but 
surely ;)

> Art Haas
> --
> Man once surrendering his reason, has no remaining guard against
> absurdities the most monstrous, and like a ship without rudder, is
> the sport of every wind.
>
> -Thomas Jefferson to James Smith, 1822

-- 
Bradley T. Hughes - bhughes at trolltech.com
Trolltech AS - Waldemar Thranes gt. 98 N-0175 Oslo, Norway

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