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Greetz All,
I've got another question, pertaining to my last email. As when a window
is destroyed, the same thing occurs at startup, in the BScreen::BScreen
function:
if (! resource.sloppy_focus)
XSetInputFocus(getBaseDisplay()->getXDisplay(), toolbar->getWindowID(),
RevertToParent, CurrentTime);
Should not something else be focused if sloppt is off. What would be
really nice is if whetever is focused when sloppy is on, was also focused
when sloppy is off (root window?) for both instances. This way keybindings
would work correctly. Is it safe to just comment out both XSetInputFocus
calls?
xOr
- --
you have no chance to survive make your time
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