On Thu, 2002-06-20 at 18:30, Sean 'Shaleh' Perry wrote:
> 
> On 20-Jun-2002 Georg Nikodym wrote:
> > On Thu, 2002-06-20 at 18:07, Sean 'Shaleh' Perry wrote:

> sticky windows were not meant to be used after being marked sticky.  The
> expected use was for clocks and the like, not term windows.

Heh.  Them's fighting words.

I have a BitchX window that follows me around (1600x1200 display allows
for such behaviour ;-)

But if you're going to play this game (that'll only trip up old
curmudgeonly old bastards like myself) I'd suggest that you have a
different attribute that implies sticky and never interested in focus
(though in my mind if a client doesn't want focus, it sets its X event
mask accordingly)...  though I suspect that, in practice, nobody'll ever
use it

Anyway, thanks amillion for getting me back in business.
-g

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