On Thu, 2002-06-20 at 18:30, Sean 'Shaleh' Perry wrote: > > On 20-Jun-2002 Georg Nikodym wrote: > > On Thu, 2002-06-20 at 18:07, Sean 'Shaleh' Perry wrote:
> sticky windows were not meant to be used after being marked sticky. The > expected use was for clocks and the like, not term windows. Heh. Them's fighting words. I have a BitchX window that follows me around (1600x1200 display allows for such behaviour ;-) But if you're going to play this game (that'll only trip up old curmudgeonly old bastards like myself) I'd suggest that you have a different attribute that implies sticky and never interested in focus (though in my mind if a client doesn't want focus, it sets its X event mask accordingly)... though I suspect that, in practice, nobody'll ever use it Anyway, thanks amillion for getting me back in business. -g
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