On May 15, 2013, at 5:34 AM, Rob McBroom wrote:
> On May 14, 2013, at 4:36 PM, Ari Goldman <[email protected]> wrote:
>
>> Probably not, but is there a way to teach Quicksilver to send commands
>> (play, pause, thumbs up, thumbs down) to the official Pandora One app? It
>> runs on Adobe Air, and so may not be penetrable by outside app calls.
>>
>> Any ideas?
>
> I would guess “no”, but I don’t have it installed. You could check the
> AppleScript Editor to see if that application is listed under “Open
> Dictionary…”, or see if it has any command-line switches.
I think it goes beyond "no", all the way to "heck no".
Nothing in Pandora is directly accessible via AppleScript.
>From the olden days (2005?) I remembered using Apple's UI Element Inspector to
>discover things that can be accessed via AppleScript. There's nothing
>accessible in PandoraOne: the entire thing appears as a single opaque object.
If you're still willing to take a shot at it, you'll probably want to use
Apple's "System Events" Scripting Addition and use the "Click at {x, y}" event,
but be aware that X and Y are screen coordinates, so you will have to get the
location of the PandoraOne window and calculate offsets from that to hit the
buttons.
Like i said, pretty much "heck no".
Dave
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