Hi, I have a strange bug with libSDL. When I trying to play with any of OpenGL games that uses SDL library I'm getting too dark colors and non-configurable gamma settings. This happens with SDL 1.2.13 and new 1.2.14 (I tried both: version from BLFS-SVN and from official site). I installed libSDL properly according to book. I'm using latest NVIDIA drivers (190.43) so libSDL works with opengl trough them. Nor-SDL games works properly.
Is it bug in SDL or somewhere else? Sorry for my bad English :-) -- http://linuxfromscratch.org/mailman/listinfo/blfs-support FAQ: http://www.linuxfromscratch.org/blfs/faq.html Unsubscribe: See the above information page
