Hi list, I've recently been trying to find ways to reduce the size of BGT executables. Specifically, I'm looking to exclude unused sections of the engine during compiletime; for example, if I'm writing a program to work entirely offline, then there's no need to include the network subsystem. Does anybody know if something like this is possible? I write a lot of small, single-purpose applications that don't need many features, so it'd be really useful to trim them down to size, per say.
Best, John
