Hi list,
I've recently been trying to find ways to reduce the size of BGT executables. 
Specifically, I'm looking to exclude unused sections of the engine during 
compiletime; for example, if I'm writing a program to work entirely offline, 
then there's no need to include the network subsystem. Does anybody know if 
something like this is possible?
I write a lot of small, single-purpose applications that don't need many 
features, so it'd be really useful to trim them down to size, per say.

Best,
John

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