don't forget linux. If it works on OSX, it will probably work on linux
as well, (which includes raspberry pi). That would be cool.
On 12/2/2018 6:58 AM, Liam Erven wrote:
Probably not unfortunately.
Windows and Mac are fairly easy to cross develop for, but IOS presents
a whole new set of challenges.
I’m willing to consider it down the road however.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*From: *Maria Reyes <mailto:[email protected]>
*Sent: *Saturday, December 1, 2018 6:26 PM
*To: *[email protected] <mailto:[email protected]>
*Subject: *Re: [blind-gamers] The Great Toy Robbery is getting a major
Update
Will this come to iOS as well?
Maria Reyes
[email protected] <mailto:[email protected]>
my group: [email protected]
<mailto:[email protected]>
On Dec 1, 2018, at 12:03 PM, Liam Erven <[email protected]
<mailto:[email protected]>> wrote:
I think it depends a lot on how well TGTR does for Mac.
If it’s a real success I will most likely rewrite it in Python.
That will delay everything, but it may be worth it in the long run.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
for Windows 10
*From: *Nicole White <mailto:[email protected]>
*Sent: *Saturday, December 1, 2018 11:02 AM
*To: *[email protected] <mailto:[email protected]>
*Subject: *Re: [blind-gamers] The Great Toy Robbery is getting a
major Update
Well, that is really awesome. I am glad to know about this. Also, when
is Brain Station coming out><div
id="DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2"><br />
<table style="border-top: 1px solid #D3D4DE;">
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alt="" width="46" height="29" style="width: 46px; height: 29px;"
/></a></td>
<td style="width: 470px;
padding-top: 12px; color: #41424e;
font-size: 13px; font-family: Arial, Helvetica, sans-serif;
line-height: 18px;">Virus-free. <a
href="http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail"
target="_blank" style="color: #4453ea;">www.avg.com
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</table><a href="#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2" width="1"
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On 12/1/18, Liam Erven <[email protected]
<mailto:[email protected]>> wrote:
> Since it's the holiday season, I'm happy to announce that the
Great Toy
> Robbery is getting a top to bottom overhaul.
> Here's just a sampling of what's new.
>
> The game has been completely rewritten in Python to take
advantage of a host
> of features that other platforms lack including more robust audio,
> integration with more screen readers, and a lot of fun geeky
stuff that no
> one but me cares about.
> The game concept has been overhauled. Now instead of collecting
a set amount
> of toys you have two minutes to pick up as many toys as possible.
> Instead of simply escaping from santa, you must find musical
keys scattered
> around. Each key unlocks one of seven random doors.
> And finally. The big exciting piece of news. The Great Toy
Robbery when
> tested runs on Mac OSX. this means hopefully the first of many
> cross-platform titles.
> There are still some major issues with OSX compatibility that
have to be
> ironed out, but this is extremely exciting.
>
> There is no confirmed release date yet, but I hope to have the
game in
> everyone's hands by Christmas.
>
> As an early present, enjoy some audio of game play, including
some stuff I
> didn't mention here.
> http://files.l-works.net/demos/tgtr_demo.mp3
>
> Sent from Mail for Windows 10
>
>
>
>
>
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