Hello,

For the 1st bug, I also noticed something strange of the same sort, with the move desool.

This move sucks the health of the opponent each turn. But it kept going after my manamon defeated, giving the health to the manamon who took the place.

IT was cool and in my advantage, of course ! But I'm wondering if it's really correct.

Probably that the spell should have been stopped with the defeat of the mananon that casted it, shouldn't it ?


Le 14.11.2019 à 00:42, Christy S a écrit :
Here's hoping Aaron is still monitoring this list, because the audiogames website forums are just too busy for me to keep up.


Anyway, I've noticed two things in manamon 2 that might be bugs, or might be intentional. I really don't know.


1. When a manamon from either side uses an area attack and lasting spell, like say snowstorm, it at first only hits the enemy manamon to that casting one. However, if the caster manamon is replaced, either by being defeated or by a purposeful switch, the new guy that comes out gets hit with it, too.


2. Sweet tonics. I love the idea, but with all six of my manamon at 32, when I go to use one it shows that it'll only give 0 to 2 training points. This can't be right, can it? Does this only work right if you haven't trained the manamon for a while or something?


Christy






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