I agree. If you have weaker units they don't do as much damage and in turn absorbs less damage before dying. A third of my army was also generally healers. Valkyries are useful if you have enough healers and knights / marauders. My advice is to return quickly when you see more than 3 wounded units and to not be too out numbered.
On 11/16/20, Jude DaShiell <[email protected]> wrote: > By the time you get marauders in home quest it really doesn't pay to use > other types of units with fewer hit points since all that will return from > conflicts will be some or all of your marauders. If I wrote a game like > home quest I'd have a random survival factor in place along with additions > all be it small to surviving units hit points based on the opposition they > faced during the conflict. You get more experience and eventually you get > veteran's status. The valkiri survival rate is low. Of all of the times > I got a valkiri only once did one of them return from one battle alive. > > > > -- United States has 633 Billionaires with only 10 doing any annual > significant giving. > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#122993): https://groups.io/g/blind-gamers/message/122993 Mute This Topic: https://groups.io/mt/78295493/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
