Hi Jude,

Interesting.  Do you know whether the code is open source and where I can
access it?

Nathaniel

========================================
Nathaniel Schmidt
Undergraduate student
Bachelor of Computer Science (S306)
School of Information Technology
Faculty of Science, Engineering and Built Environment
Deakin University, Melbourne (Burwood) campus
https://sync.deakin.edu.au/profiles/student/njschmidt/

E: [email protected]
LinkedIn: https://www.linkedin.com/in/njsch/
GitHub: https://github.com/njsch/
Skype: nathaniel_schmidt1994
about.me/njschmidt/

> -----Original Message-----
> From: [email protected] <[email protected]> On Behalf Of
> Jude DaShiell
> Sent: Thursday, 28 January 2021 2:15 AM
> To: [email protected]
> Subject: Re: [blind-gamers] Re-introducing Camel
> 
> That's a game written in basic called desert.bas.  I played that game and
> won it once.
> 
> 
> 
> On Wed, 27 Jan 2021, Nathaniel Schmidt wrote:
> 
> > Hi all,
> >
> >
> >
> > Not sure whether some of you may remember a game from within the last
> decade
> > or two (probably the latter) called Camel.  According to Louis Bryant,
it
> > was an old MS-Dos console game although I can't find any online sources
> on
> > this at least.  The object of the game was to successfully ride your
camel
> > through the desert without dying.  You had a select number of drinks in
> your
> > canteen, a certain of number of days you could travel without resting
and a
> > certain number of commands / moves before you had to stop to drink or
> take a
> > rest.  There were also other obstacles to overcome such as sandstorms
and
> in
> > the original game, you were being chased by a bunch of pigmies who were
> > basically portrayed as cannibals who would eat you if you got caught.
> >
> >
> >
> > It was ported to the BrailleNote Classic / mPower in the course of time
but
> > almost went out of existence when BrailleSoft went off the grid.  There
is
> > an old copy of it on the audio games archive but I have no idea if it
even
> > works any more and the AGA website is not really liked very much by some
> > good-quality antivirus software solutions anyway which is rather
annoying
> > and arguably a little suspicious.  The game code on the website for the
> > programming language the game was written in also does not compile
> properly
> > when you invoke the language compiler, which is also a bit of a bummer.
> >
> >
> >
> > So if anyone is interested, I have attempted to re-write the game,
> > translating it from Rapid Euphoria to Python which means that it is now
> > cross-platform and will run on Windows, Mac and Linux.  I hope that this
> > will provide an easier (and much safer) means of obtaining the game if
> > people want it.  Sorry if this bursts anyone's bubble but I should
probably
> > point out that I have changed all potentially racist references to
Pigmies
> > and Berbers, replacing them with more ecologically appropriate options
> such
> > as ravenous hyenas and general references to crazy kidnappers.
> Potentially,
> > the reference to pigmies in particular could be partially justified if
it
> > was supposed to be a reference to Greek-mythological characters but I'm
> > pretty sure it is meant to be a reference to the actual Ethiopian ethnic
> > minority.  I also removed the reference to the Gobi Desert which, as an
> > Asiatic reference, carelessly does not even correlate with the two-fold
> > African ethnic references the game used to have anyway and is simply an
> > excuse to have fun at others' expense.
> >
> >
> >
> > The game still needs a bit of work.  At the moment I think it is way too
> > slow-paced and makes it not as interesting.  It takes too long to get to
the
> > 25-30 mile maximum limit where the hyenas start chasing you and bad
stuff
> > happens too often which means that you die too easily.  I am actually
not
> > sure yet as to whether my rendition of the game makes it mathematically
> > possible to win the game.  But if anyone would like to test it out, I
would
> > be happy to hear any suggestions you may have to offer.
> >
> >
> >
> > The Alpha pre-release of version 1.0 can be found at the following link
-
> > just download the zip archive, extract all the files in the contained
> > folder, keep the files in the same location when extracting and then run
> the
> > file camel.exe.  If you get a pop-up blocker from Windows smart screen
> then
> > just press enter or space on "more options / actions" and then activate
> "run
> > anyway".
> >
> > https://github.com/njsch/camel/files/5879037/camel.zip
> >
> >
> >
> > If you don't trust me with unsigned binaries and are worried about
> > unsolicited content, you can always run the program straight from source
-
> > all code is in one file:
> >
> > https://raw.githubusercontent.com/njsch/camel/main/camel.py
> >
> >
> >
> > Enjoy.
> >
> >
> >
> > Regards,
> >
> >
> >
> > Nathaniel
> >
> >
> >
> > ========================================
> >
> > Nathaniel Schmidt
> >
> > Undergraduate student
> >
> > Bachelor of Computer Science (S306)
> >
> > School of Information Technology
> >
> > Faculty of Science, Engineering and Built Environment
> >
> > Deakin University, Melbourne (Burwood) campus
> >
> > https://sync.deakin.edu.au/profiles/student/njschmidt/
> >
> >
> >
> > E: [email protected] <mailto:[email protected]>
> >
> > LinkedIn: https://www.linkedin.com/in/njsch/
> >
> > GitHub: https://github.com/njsch/
> >
> > Skype: nathaniel_schmidt1994
> >
> > about.me/njschmidt/ <https://about.me/njschmidt/>
> >
> >
> >
> >
> >
> >
> >
> >
> >
> 
> 
> 
> 




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