We hope everyone enjoyed our Valentine's Eve Massacre death march last month! 
Our next event will be the Spring Festival. This event will begin on Friday, 
March 19th and end on Monday, March 22nd. Among other exciting event quests and 
activities, we'll be releasing the jungle area we used for the death march as a 
new level 44 group 15 zone.

Here are some highlights from last month's updates:

* 
Tuesday archery contests are now operational! Contests will be held 
periodically throughout the day every Tuesday.

* 
Minor cleanup and additions to the Field of Fonts.

* 
Being dazed/stunned now instills a penalty to dexterity.

* 
The “value” command can now directly target objects, and it can still be used 
with shopkeepers as well.

* 
Ebon adamantine is now dark adamantine, to prevent parsing conflicts with ebon 
mithril.

* 
Crafting sampler lootcrates now come with a skin, hide, pelt or shell.

* 
The ability for builders to add randomized crafting supplies to containers has 
been added, so you may come across stashes of hides, boards, metal ingots and 
more.

* 
‘Afflict’ now lowers spellsave for both ethereal and corporeal targets. This 
makes afflict more consistent and useful for making targets vulnerable to 
follow-up curses.

* 
Changes to strings and the help page for bloodletting stab to reflect the fact 
that you can rip into enemies with your hands if you're wearing hand equipment 
with the right dtype.

* 
A new spell called 'scorch' has been added to replace the fireball spell, and 
greater fireball has become the new fireball.

* 
Another addition was that of entropy for a god's preferred element, which 
engages the poison damage type for related spells.

Here are some planned updates for March:

* 
Builders will have the capability of generating randomized areas. This will 
primarily be used for events.

* 
We’ll be adding another Thirsty Thursday task or two, including a possible bout 
of drunken target shooting.

* 
Alter Aeon’s official client, the dclient, has audio stack and music fading 
code is in place, and we are hard at work setting up routines to handle music 
for players and produce a soundtrack for the game.

* 
We’ll be will be smoothing over stone knapping code and tying it more tightly 
to lapidary defines. This is part of a longer term program to make the crafting 
code more cohesive and readable.

More information can be found in our latest Youtube audio presentation here: 
https://www.youtube.com/watch?v=xTNCMvH8_Pk ( 
https://www.youtube.com/watch?v=xTNCMvH8_Pk )
Want to get caught up on our latest D&D campaign dramatization set in the world 
of Alter Aeon? Try here: https://www.youtube.com/watch?v=EoWqry66BZk ( 
https://www.youtube.com/watch?v=EoWqry66BZk )


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