How do I start from scratch if I want to?

Lindsay Cowell.

-----Original Message-----
From: [email protected] <[email protected]> On Behalf Of Jude DaShiell
Sent: 03 January 2023 15:02
To: [email protected]
Subject: Re: [blind-gamers] Galactic colonies

That leaves several planets in a mess without the amenities the more advanced 
missions planets get unless those automatically open on under-served planets.



Jude <jdashiel at panix dot com> "There are four boxes to be used in defense of 
liberty:
 soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Tue, 3 Jan 2023, Travis Siegel wrote:

> Nah, doesn't work that way.  Remember, each planet is a new planet 
> being built from scratch.  You'll of course have access to hospitals 
> parks and things once they're unlocked, but each planet starts from 
> bare earth.  You're basically terra forming the planet, so each time you need 
> to start from scratch.
>
> As you advance, you'll find housing units hold more people by default, 
> as do warehouses, but you still need the same 3 units of food per 
> colonist no matter how many your housing units hold, so there's always 
> need for lots of food, which sometimes is a challenge.  Sometimes I've 
> had to cheat, especially on the planets where there's a per minute income 
> requirement.
>
> Build multiple commercial buildings, and have them all set to 5 
> minutes, you'll need three of them to generate the whole 1500 per 
> minute most missions of that type require, but once that's happening, 
> the mission goals are technically met, even though you've not really 
> accomplished the real goal of that actual income.  It's a hack, and I 
> try hard not to use it, but sometimes, I just can't manage to get to 
> the required population levels required for the proper amount of income.
>
> There's other times you'll need to have a warehouse hold one product, 
> then switch it to holding another one, because of how the planet is 
> designed.  On those missions where you need x number of items in the 
> trade port, and you don't have enough room to build extra warehouses 
> that are close enough to the trade port.  It can become quite the 
> balancing act, but it's all worth the rewards once you do complete one.
>
>
> On 1/3/2023 8:27 AM, Jude DaShiell wrote:
> > I never got that far in the game, but would be surprised if once 
> > capabilities built up by research don't open up those original 
> > planets for future upgrades that are now possible.  Put another way 
> > it would be nice if all planets had hospitals and parks and other 
> > amenities that make life better on those planets.
> >
> >
> >
> > Jude <jdashiel at panix dot com> "There are four boxes to be used in 
> > defense of liberty:
> >   soap, ballot, jury, and ammo. Please use in that order."
> > -Ed Howdershelt (Author, 1940)
> >
> > .
> >
> > On Tue, 3 Jan 2023, Travis Siegel wrote:
> >
> >> The thing is, you don't really need to get back to the planet once 
> >> you've completed the mission goals.  You don't even need to get to your 
> >> ship.
> >> Just
> >> click on a new planet, and it will prompt you to move to the new location.
> >>
> >> I don't know why you couldn't go back to a previous planet, but 
> >> there's really no need to do so.
> >>
> >> I'll see  if it's possible when I complete my current mission, and 
> >> let folks know.
> >>
> >> On 1/3/2023 1:57 AM, Michael wrote:
> >>> Think that?s part of the problem, I completed all mission goals, 
> >>> but I had no idea I wouldn?t be allowed to go back to the colony.
> >>> So, is that the case? I can?t get back there?
> >>> Thanks
> >>>> On Jan 2, 2023, at 7:33 PM, Travis Siegel <[email protected]> wrote:
> >>>>
> >>>> Unless you completed the required missions on the planet, you 
> >>>> should have no problem getting back to it.
> >>>>> If it says your ship is landed there, just tap on it.  It will 
> >>>>> tell you your ship is there, then just tap details, then it will 
> >>>>> give you all the planet info, with a continue button at the end. 
> >>>>> Tap that, and you're back on the planet.
> >>>>>
> >>>>> That's all you need to do.
> >>>>>
> >>>>> I've never tried going back to a planet after the missions have 
> >>>>> been completed, so no clue if the game allows it or not, though 
> >>>>> I see no reason why it wouldn't.
> >>>>>
> >>>>>
> >>>>>> On 1/2/2023 6:47 PM, Michael wrote:
> >>>>>> Thanks Travis, for that nicely detailed response.
> >>>>>> The screen I am facing now is where I could look at my ship and 
> >>>>>> I can see that I can explore another space, but I can?t get 
> >>>>>> back to the last planet I colonized even though it tells me my 
> >>>>>> ship is currently landed on this planet. any help? Any hints? 
> >>>>>> I?m kind of at a loss I can?t get back to my colony well I 
> >>>>>> guess once you complete the mission it doesn?t let you back to 
> >>>>>> the colony?
> >>>>>> Once again, thanks for any help or input, I?ll get the hang of 
> >>>>>> this, I promise. Lol
> >>>>>>> On Jan 2, 2023, at 3:35 PM, Jude DaShiell <[email protected]> wrote:
> >>>>>>>
> >>>>>>> It works on android too I played it on android first but now 
> >>>>>>> use an Iphone.
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>> Jude <jdashiel at panix dot com> "There are four boxes to be 
> >>>>>>> used in defense of liberty:
> >>>>>>> soap, ballot, jury, and ammo. Please use in that order."
> >>>>>>> -Ed Howdershelt (Author, 1940)
> >>>>>>>
> >>>>>>> .
> >>>>>>>
> >>>>>>>> On Mon, 2 Jan 2023, Travis Siegel wrote:
> >>>>>>>>
> >>>>>>>>        I play it on the iPhone.  I have no idea if it's 
> >>>>>>>> available on other platforms or not.
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>> On 1/2/2023 4:18 PM, Matthew Chao via groups.io wrote:
> >>>>>>>>> On what operating system will this gtame work? 
> >>>>>>>>> Thanks.--Matthew Chao
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>> On 1/2/2023 3:43 PM, Travis Siegel wrote:
> >>>>>>>>>>         You don't need a hydroponics plant for each 
> >>>>>>>>>> warehouse, but usually you'll need 2 or 3 per warehouse.  
> >>>>>>>>>> Each one produces a certain amount, and you'll need to 
> >>>>>>>>>> check how much food is rolling into the warehouse, then how 
> >>>>>>>>>> much is rolling out per minute. That's how you maintain 
> >>>>>>>>>> your population.
> >>>>>>>>>> If yours are yoyoing then it's because you're getting 
> >>>>>>>>>> enough food, so another one is showing up, then they're 
> >>>>>>>>>> eating the available food, then it isn't here anymore, so 
> >>>>>>>>>> one dies off.  You'll need to balance food production with 
> >>>>>>>>>> population.  It gets easier (or harder depending on your 
> >>>>>>>>>> point of view) as you complete some of the research tasks, 
> >>>>>>>>>> since those can give you increased production or storage on 
> >>>>>>>>>> various buildings.  In the beginning though, (especially 
> >>>>>>>>>> since you don't have a lot of completion
> >>>>>>>>>> rewards) you'll need to have probably 3 hydroponics per 
> >>>>>>>>>> housing unit, since typically one housing unit holds 
> >>>>>>>>>> between 50 and 100 population, depending on whether it's 
> >>>>>>>>>> next to an industrial zone or not.  Your population needs 3 
> >>>>>>>>>> units of food for each unit of population, so you'll need 
> >>>>>>>>>> 150 units of food incoming to the living quarters for a 50 
> >>>>>>>>>> population building, and obviously
> >>>>>>>>>> 300 incoming for a 100 population building.
> >>>>>>>>>>
> >>>>>>>>>> That gets harder as you increase the size of the 
> >>>>>>>>>> residences, but you can increase the output of the 
> >>>>>>>>>> hydroponics too, so it all balances out.
> >>>>>>>>>> You
> >>>>>>>>>> should be doing research constantly until you have 
> >>>>>>>>>> researched everything you can.  I don't know if it's a bug, 
> >>>>>>>>>> or if there's a piece of the game I haven't found yet, but 
> >>>>>>>>>> there's 11 items I still have to research, but they don't 
> >>>>>>>>>> show up on my research list, so nothing to do about those.
> >>>>>>>>>>
> >>>>>>>>>> You'll also want to pick up your reward every day, just 
> >>>>>>>>>> click on the prize, and it's transferred into your 
> >>>>>>>>>> inventory, and then you can use it on the planet you're 
> >>>>>>>>>> currently on, or save it for another one, it's up to you.
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>> On 1/2/2023 8:14 AM, Michael wrote:
> >>>>>>>>>>> Okay so do you think I should have a farm and a warehouse 
> >>>>>>>>>>> for each living quarters I build?
> >>>>>>>>>>> I?ll also leave the game to idle while my population has a 
> >>>>>>>>>>> chance to grow.
> >>>>>>>>>>> So far I have a total number of 59 people, although, it 
> >>>>>>>>>>> fluctuates back to
> >>>>>>>>>>> 58 and then goes back up to 59, but doesn?t seem to get 
> >>>>>>>>>>> much beyond that, so I?ll leave it be for a while.
> >>>>>>>>>>> Thanks again for your help.
> >>>>>>>>>>>> On Jan 2, 2023, at 5:23 AM, Jude DaShiell 
> >>>>>>>>>>>> <[email protected]>
> >>>>>>>>>>>> wrote:
> >>>>>>>>>>>>
> >>>>>>>>>>>> Leave the game on your phone say for a week then check back in.
> >>>>>>>>>>>> You
> >>>>>>>>>>>> should have more money generated by your colonies and 
> >>>>>>>>>>>> their production by then.  It takes them time but it does 
> >>>>>>>>>>>> happen.
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four boxes to 
> >>>>>>>>>>>> be used in defense of liberty:
> >>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that order."
> >>>>>>>>>>>> -Ed Howdershelt (Author, 1940)
> >>>>>>>>>>>>
> >>>>>>>>>>>> .
> >>>>>>>>>>>>
> >>>>>>>>>>>>> On Mon, 2 Jan 2023, Lindsay Cowell wrote:
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> I feel like I?ve come to a halt with the game, as I can 
> >>>>>>>>>>>>> never seem to get enough money to do things now
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> Sent from Outlook for iOS
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> ________________________________________________________
> >>>>>>>>>>>>> ________________________________________________________
> >>>>>>>>>>>>> ________________________________________________________
> >>>>>>>>>>>>> ____________________________
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> From: [email protected] <[email protected]> on 
> >>>>>>>>>>>>> behalf of Jude DaShiell <[email protected]>
> >>>>>>>>>>>>> Sent: Monday, January 2, 2023 1:45 am
> >>>>>>>>>>>>> To: [email protected] <[email protected]>
> >>>>>>>>>>>>> Subject: Re: [blind-gamers] Galactic colonies When 
> >>>>>>>>>>>>> arriving at a planet for the first time and landing you 
> >>>>>>>>>>>>> get a very tight view of that planet. Taking off again 
> >>>>>>>>>>>>> then landing again gets your ship orbit time around the 
> >>>>>>>>>>>>> planet and that's how your exploration starts to expand.
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> Jude <jdashiel at panix dot com> "There are four boxes 
> >>>>>>>>>>>>> to be used in defense of liberty:
> >>>>>>>>>>>>> soap, ballot, jury, and ammo. Please use in that order."
> >>>>>>>>>>>>> -Ed Howdershelt (Author, 1940)
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> .
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>> On Mon, 2 Jan 2023, Lindsay Cowell wrote:
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>> Got it. Now, I'm doing a long term task in the 
> >>>>>>>>>>>>>> commercial complex, am I best doing short term tasks if 
> >>>>>>>>>>>>>> I am short of money?
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>> On 01/01/2023 23:46, Travis Siegel wrote:
> >>>>>>>>>>>>>>> Because you haven't explored the entire planet.
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>> I already told you that to get more exploration space, 
> >>>>>>>>>>>>>>> you need to go back to space then enter the planet 
> >>>>>>>>>>>>>>> again to expose more of the map to be explored.
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>> Just click on the button (first on the screen that 
> >>>>>>>>>>>>>>> says space map).
> >>>>>>>>>>>>>>> Then
> >>>>>>>>>>>>>>> find the planet your ship is on, and click it again, 
> >>>>>>>>>>>>>>> click details, then continue.
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>> That will put you back on the planet, with more area 
> >>>>>>>>>>>>>>> to explore.
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>> That's all there is to it.
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>> On 1/1/2023 6:34 PM, Lindsay Cowell wrote:
> >>>>>>>>>>>>>>>> Why would it tell me? I need crystals to produce 
> >>>>>>>>>>>>>>>> computer parts when I can?t seem to find any, and I 
> >>>>>>>>>>>>>>>> have explored all the planet as far as I can tell?
> >>>>>>>>>>>>>>>>> On 1 Jan 2023, at 11:28 pm, Travis Siegel 
> >>>>>>>>>>>>>>>>> <[email protected]>
> >>>>>>>>>>>>>>>>> wrote:
> >>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>> You don't connect the factories to the ore 
> >>>>>>>>>>>>>>>>> extractor, you connect the ore extractor to the 
> >>>>>>>>>>>>>>>>> warehouse, then connect the warehouse to the 
> >>>>>>>>>>>>>>>>> factory.
> >>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>> You need to be careful though, because to voiceover, 
> >>>>>>>>>>>>>>>>> the planet looks like a single long line going on 
> >>>>>>>>>>>>>>>>> and on, but to sighted folks, it's actually a square 
> >>>>>>>>>>>>>>>>> block, so you need to be aware of that, because as 
> >>>>>>>>>>>>>>>>> you proceed with more complicated layouts you'll 
> >>>>>>>>>>>>>>>>> need for future missions, you'll find that there are 
> >>>>>>>>>>>>>>>>> times you build something, and even though according 
> >>>>>>>>>>>>>>>>> to voiceover, it's right next to the thing you want 
> >>>>>>>>>>>>>>>>> to connect it to, in reality, it's on the other side 
> >>>>>>>>>>>>>>>>> of the square, and so out of range for the 
> >>>>>>>>>>>>>>>>> connection to be made. Just something to keep in 
> >>>>>>>>>>>>>>>>> mind as you progress.
> >>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>> On 1/1/2023 5:47 PM, Michael wrote:
> >>>>>>>>>>>>>>>>>> Hey guy?s, i?ve just recently started playing 
> >>>>>>>>>>>>>>>>>> galactic colonies, and I am colonizing my second 
> >>>>>>>>>>>>>>>>>> planet, I?m trying to connect my factory to the ore 
> >>>>>>>>>>>>>>>>>> extractor, but the only connections lead to the 
> >>>>>>>>>>>>>>>>>> warehouses, any help?
> >>>>>>>>>>>>>>>>>> I?m
> >>>>>>>>>>>>>>>>>> confused why that?s happening.
> >>>>>>>>>>>>>>>>>> The other situation I?m having is to complete the 
> >>>>>>>>>>>>>>>>>> mission status for the mission goals is to increase 
> >>>>>>>>>>>>>>>>>> population 75 but I don?t have any superior kits 
> >>>>>>>>>>>>>>>>>> for the living area.
> >>>>>>>>>>>>>>>>>> So far I only have 20 energy cells, it takes 100 
> >>>>>>>>>>>>>>>>>> energy cells to buy the starter kit with all the 
> >>>>>>>>>>>>>>>>>> superior kits that I need, and that?s gonna take 
> >>>>>>>>>>>>>>>>>> some bucks which I?m not willing to do at this point.
> >>>>>>>>>>>>>>>>>> Any help would really be appreciated, you guys are 
> >>>>>>>>>>>>>>>>>> always there for us.
> >>>>>>>>>>>>>>>>>> Lol
> >>>>>>>>>>>>>>>>>> Michael
> >>>>>>>>>>>>>>>>>> ,
> >>>>>>>>>>>>>>>>>>>> On Jan 1, 2023, at 1:38 PM, Travis Siegel 
> >>>>>>>>>>>>>>>>>>>> <[email protected]>
> >>>>>>>>>>>>>>>>>>>> wrote:
> >>>>>>>>>>>>>>>>>>> The missions change for each planet. Chances are 
> >>>>>>>>>>>>>>>>>>> there's only no crystals, because you haven't 
> >>>>>>>>>>>>>>>>>>> explored enough of the planet yet.
> >>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>> After you explore all of the available squares, 
> >>>>>>>>>>>>>>>>>>> then leave the interface for the planet, (I.E, go 
> >>>>>>>>>>>>>>>>>>> back to space), then open the planet again, new 
> >>>>>>>>>>>>>>>>>>> squares will be revealed. You'll find crystals 
> >>>>>>>>>>>>>>>>>>> that way eventually.
> >>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>> On 1/1/2023 2:22 PM, Lindsay Cowell wrote:
> >>>>>>>>>>>>>>>>>>>> Hey guys,
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>> I now play galactic colonies, and the mission is 
> >>>>>>>>>>>>>>>>>>>> asking me to sell computer parts, but there is 
> >>>>>>>>>>>>>>>>>>>> nowhere to extract crystals on that planet, does 
> >>>>>>>>>>>>>>>>>>>> the mission stay available if I try it somewhere 
> >>>>>>>>>>>>>>>>>>>> else, does anyone know?
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>> Lindsay Cowell.
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>
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> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>
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> >>>
> >>
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> >
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