Hello and happy New Year! Our Winter Solstice event is now concluded, but we 
have another game event coming up soon!
Our next event will our 29th anniversary event! This is a celebration of when 
Alter Aeon first went public on January 15th, 1995. Dates are still tentative, 
but right now we are scheduled to commence on January 13th and conclude on the 
27th. There will be at least one museum area that will be opened, and we will 
likely have the 1995 version port available for those who want to see what life 
was like on Alter Aeon when it began.
In December:

* 
Debut of the Frost Knight bonus class. This unique bonus class is focused 
around defense, with the ability to create powerful protective armor, heal 
injuries and gain resistance to cold and chilling effects, using gathered 
snowballs as a medium.

* 
More objects to spawn with increased quality but unaltered stats.

* 
A slew of composition updates, with refinements to brewing acid and cartridge 
recipes.

* 
Brewed acids can now be used to break down certain materials into new spell 
components and to concentrate ores, increasing their yield while reducing their 
mass.

* 
A new geology: glacial. This geology will favored ice-based and cold affinity 
materials, but lacks fire or lightning based ones.

* 
Expanded interactions when insulting or using negative socials on mobs, 
including priests of your god disfavoring you, guards fining you and children 
crying from your merciless verbal take-downs. Insults can be refined into 
several categories: choleric, melancholic, phlegmatic and sanguine.

* 
“Choleric” insults call out a character's integrity and temperament.

* 
“Melancholic” insults belittle a character's intelligence and mettle.

* 
“Phlegmatic” insults degrade a character's hygiene and fitness.

* 
“Sanguine” insults question a character's sobriety and virtue.

Here are our coding goals for 2024:

* 
Raising the maximum player level to 40! This expansion will usher in a handful 
of new abilities, with some available right away and more developed over the 
course of the year.

* 
Implementation of the hunting skill. Players will be able to track, ambush, 
pursue, bait and trap prey.

* 
A compliment generator in time for Valentine's Day. The hope is to make this 
work with our player feature system, so players can compliment another player's 
emerald eyes or raven locks.

* 
Warpaint brewing skill for warriors, in the barbarian blood skillgroup.

* 
An etching skill that will use brewed acids to add a random effect to objects 
with open inlay slots.

* 
Altered strings to druidic called animals on other planes, to emphasize their 
altered stats.

* 
Baking as an off-shoot of cooking. Make tarts, quiches, cobblers and more!

Here are some areas we expect to open in 2024:

* 
Castle Ket, a level 13 area located on the island of Kordan. The project 
includes additional two more former event areas: the Hinterlands, a level 32 
area on Atmir, and Winnowing Hall. The latter will be an experimental area 
designed to handle both low-level and mid-level players, presenting different 
challenges and quests depending on your character’s level.

* 
Port Crimsonia, a level 43 area located on the continent of Ramanek. This large 
and sophisticated city area has been in development for a couple years.

* 
The final installment of the Realm of Hades, called the Pits of Tartarus, will 
be finished soon. This will be a level 45 extraplanar area.

For more information, please refer to our latest Youtube presentation here: 
https://youtu.be/QD41T7M72Pc


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