At the moment it's a selection of US and europe birds. Both continents
have only a selection I plan to add to, and i'd like to add more
locations as well. Part of the challenge in a game like this is coming
up with quality, accurate and explicitly labeled sounds though, so what
other locations I can add will depend on what sounds I can find without
dropping hundreds of dollars on sound libraries. There are two archives
I'm using, but though they have a lot, their selections do have their
limits.
On 7/5/2026 8:23 PM, goshawk on horseback via groups.io wrote:
Hello, have only just picked this up, and it sounds really interesting.
Just out of interest, which country are you using birds from? Or will one be
able to select their own country?
Asking as I am from the UK, and when I had the opportunity to do it, I also
used to be a keen wildlife sound recordist, so got quite good at UK birds, but
would probably not do so well on other countries.
Simon, the March Merman.
On 5 Jul 2026, at 08:15, Christy S via groups.io
<[email protected]> wrote:
Hi all,
I've started work on a new educational audio game and would love a few folks to
help with testing. At this very moment, it would be more like alpha testing but
should expand pretty quickly.
Called Dawn Chorus at the moment, this game teaches calls and songs of various
birds in different types of environments. It allows you to identify, with or
without help by sound comparison, birds that you hear in a virtual soundscape
and keeps track of what you've identified. There's also a practice mode and a
sound reference to go through. If this catches anyone's interest, let me know.
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