At the moment it's a selection of US and europe birds. Both continents have only a selection I plan to add to, and i'd like to add more locations as well. Part of the challenge in a game like this is coming up with quality, accurate and explicitly labeled sounds though, so what other locations I can add will depend on what sounds I can find without dropping hundreds of dollars on sound libraries. There are two archives I'm using, but though they have a lot, their selections do have their limits.

On 7/5/2026 8:23 PM, goshawk on horseback via groups.io wrote:
Hello, have only just picked this up, and it sounds really interesting.
Just out of interest, which country are you using birds from? Or will one be 
able to select their own country?
Asking as I am from the UK, and when I had the opportunity to do it, I also 
used to be a keen wildlife sound recordist, so got quite good at UK birds, but 
would probably not do so well on other countries.

Simon, the March Merman.

On 5 Jul 2026, at 08:15, Christy S via groups.io 
<[email protected]> wrote:

Hi all,


I've started work on a new educational audio game and would love a few folks to 
help with testing. At this very moment, it would be more like alpha testing but 
should expand pretty quickly.


Called Dawn Chorus at the moment, this game teaches calls and songs of various 
birds in different types of environments. It allows you to identify, with or 
without help by sound comparison, birds that you hear in a virtual soundscape 
and keeps track of what you've identified. There's also a practice mode and a 
sound reference to go through. If this catches anyone's interest, let me know.














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